local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 70009
L0_1.ActorAlias = "70009"
L1_1 = {}
L1_1.q7000901 = 7000901
L1_1.q7000903 = 7000903
L1_1.q7000904 = 7000904
L1_1.q7000905 = 7000905
L1_1.q7000906 = 7000906
L1_1.q7000907 = 7000907
L1_1.q7000908 = 7000908
L1_1.q7000909 = 7000909
L1_1.q7000910 = 7000910
L1_1.q7000911 = 7000911
L1_1.q7000912 = 7000912
L1_1.q7000913 = 7000913
L1_1.q7000902 = 7000902
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1517
L2_1.alias = "Npc1517"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 1008
L6_1 = "Q70810VictorBorn"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1517Data = L2_1
L2_1 = {}
L2_1.id = 1599
L2_1.alias = "Npc1599"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 1008
L6_1 = "Q70009LillyBorn"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1599DataChurch = L2_1
L2_1 = {}
L2_1.id = 1599
L2_1.alias = "Npc1599"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q70009FeedEndLilly"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1599Data711 = L2_1
L2_1 = {}
L2_1.id = 1599
L2_1.alias = "Npc1599"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q70009FeedLilly"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1599DataFeed = L2_1
L2_1 = {}
L2_1.id = 1599
L2_1.alias = "Npc1599"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q70009FlowerLilly"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1599DataFlower = L2_1
L2_1 = {}
L2_1.id = 1599
L2_1.alias = "Npc1599"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q70009FoodLilly"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1599DataFood = L2_1
L2_1 = {}
L2_1.id = 1423
L2_1.alias = "Npc1423"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "NpcFemaleInsomniaStand06Born"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1423Data = L2_1
L2_1 = {}
L2_1.id = 1425
L2_1.alias = "Npc1425"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q70810FloraBorn"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1425Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 700091101
L3_1.audioEvtName = ""
L3_1.duration = 3
L4_1 = {}
L4_1.dialogID = 700091102
L4_1.audioEvtName = ""
L4_1.duration = 3
L5_1 = {}
L5_1.dialogID = 700091103
L5_1.audioEvtName = ""
L5_1.duration = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.NarratorTable1 = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 700091110
L3_1.audioEvtName = ""
L3_1.duration = 5
L2_1[1] = L3_1
L1_1.NarratorTable2 = L2_1
L2_1 = {}
L2_1.alias = "Q70009Trigger"
L2_1.script = "Actor/Gadget/Q70009Trigger"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q70009FesArea"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q70009Trigger_ = L2_1
L2_1 = {}
L2_1.alias = "Q70009TriggerInteract"
L2_1.script = "Actor/Gadget/Q70009TriggerInteract"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q70009FoodLilly"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q70009TriggerInteract_ = L2_1
L0_1.Datas = L1_1
return L0_1
